![]() Removed field: Name (Doesn't seem to really do anything in 1.13) Statuses are updated after trait handling, so things like poison will be cured if the unit gains a trait like undead.Īdded fields: Side Image (2x sized flag icon), Side, Heal units, Kill units, Flag, Flag icon That hitpoints & moves now only change if the sliders are moved or the unit is healed.Ģ. Some behavior changes due to code cleanup - most notable areġ. Move Slider max value is now a minimum of 100Ģx sized unit image to match mainline convention Removed field: Put to recall (merged functionality into Location) Gui Debug Tools is now available on the 1.13 add-ons server.Īdded fields for Overlays, Variables, Underlying_id, Heal unit, Invulnerable, Goto It is available on the 1.13 add-ons server and at Incorrect id's and other things usually throw a lua error, but the effects of those errors should be limited to the execution of the dialog. Note that this add-on expects you to know what you are doing when you enter input. ![]() It also provides right-click access to the Gamestate Inspector and Lua Console. Mouse-over tooltips appear for most commands in the Unit & Side Debug menus. ![]() ![]() These are enhanced versions of the 'Quick Debug Menu' and 'Side Debug Menu' from the WLP. It allows changing many things about a unit or side through right-click commands. It is an 'always on' add-on, whose features can be accessed whenever debug mode is active. It is mostly based on code from the Wesnoth Lua Pack. I have found the tools in this add-on useful in making bug reports and developing add-ons. This is my fifth add-on, Gui Debug Tools.Ĭurrent version is 0.10.2or the Wesnoth Repository Master Branch / 1.16 series. ![]()
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